| Hex | Translation | Meaning |
| 01 9C 02 00 | 668 | 00668-level3_scripts.AISA |
| 01 00 00 06 | 3 | level 3 |
| | dead | not used; you can set all to whatever you want |
| 0D 00 | 13 | 13 packages follow (one package is edged in black) |
| Below follows the first package. |
| not used | unknown; always zero; maybe space for notes |
| 00 00 | 0 | ID of the character, which you can spawn with the script command chr_create |
| 00 00 | 0 | flag ID, where Oni spawns the character (works only, if the flag exits; look to Flag.BINA for a flag list) (Thanks to geyser who figured that out.) |
| 00 00 | 0 | unknown |
| 00 00 | 0 | unknown |
| 01 DF 03 00 | 991 | link to 00991-konoko_generic.ONCC |
| 00 00 00 00 | 0 | unknown; always zero |
| not used | unknown; never used in Oni |
| intro | spawn function; called up when Oni spawns the character |
| not used | die function; called up when the character dies |
| not used | notice function; called up when the character notices the player (Thanks to Loser who figured that out.) |
| not used | unknown; never used in Oni |
| not used | combat function; called up when someone hits the character the first time |
| not used | defeated function; called up when the health of the character is equal 1 |
| not used | out of ammo function; called up when the character reloads its weapon with its last ammo/cell; works only, if the character has some ammo/cells when Oni spawns it (Thanks to Loser who figured that out.) |
| not used | unknown |
| 00 00 00 00 | not used | link to an ONWC file |
| 00 00 | 0 | unknown; never used in Oni |
| FF FF | -1 | unknown; always the same |
| 00 00 00 00 | 0 | unknown; always zero |
| 00 00 00 00 | 0 | unknown; always zero |