FILE TYPES
| Done | Type | Code | Description | Notes | Sort of File |
|---|---|---|---|---|---|
| - | 3CLA* | ALC3 | RGB Color Array | ||
| ABNA | ANBA | BSP Tree Node Array | Level File | ||
| AGDB | BDGA | Gunk Quad Debug Array | useless | Level File | |
| AGQC | CQGA | Gunk Quad Collision Array | Level File | ||
| AGQG | GQGA | Gunk Quad General Array | Level File | ||
| - | AGQM* | MQGA | Gunk Quad Material | ||
| AGQR | RQGA | Gunk Quad Render Array | Level File | ||
| AISA | ASIA | AI Character Setup Array | Level File | ||
| AITR | RTIA | AI Script Trigger Array | useless (?) | Level File | |
| - | AIWA* | AWIA | AI Imported Waypoint Array | ||
| AKAA | AAKA | Adjacency Array | Level File | ||
| AKBA | ABKA | Side Array | Level File | ||
| AKBP | PBKA | BSP Node Array | Level File | ||
| AKDA | ADKA | Door Frame Array | Level File | ||
| AKEV | VEKA | Akira Environment | Level File | ||
| AKOT | TOKA | Oct Tree | Level File | ||
| AKVA | AVKA | BNV Node Array | Level File | ||
| BINA | ANIB | Binary Data | Start File | ||
| CBPI | IPBC | Character Body Part Impacts | Character File | ||
| CBPM | MPBC | Character Body Part Material | Character File | ||
| CONS | SNOC | Console | Level 0 File | ||
| CRSA | ASRC | Corpse Array | Level File | ||
| DOOR | ROOD | Door | Level 0 File | ||
| DPge | egPD | Diary Page | Level 0 File | ||
| - | EDIA* | AIDE | Edge Index Array | ||
| ENVP | PVNE | Env Particle Array | Level File | ||
| FILM | MLIF | Film | |||
| - | FXLR* | RLXF | FX Laser Effect | ||
| - | GMAN* | NAMG | Geometry Animation | ||
| HPge | egPH | Help Page | Level 0 File | ||
| IDXA | AXDI | Index Array | |||
| IGHH | HHGI | IGUI HUD Help | Level 0 File | ||
| IGPA | APGI | IGUI Page Array | Message File | ||
| IGPG | GPGI | IGUI Page | Message File | ||
| IGSA | ASGI | IGUI String Array | Message File | ||
| IGSt | tSGI | IGUI String | Message File | ||
| Impt | tpmI | Impact Tree | zero byte file | Character File | |
| IPge | egPI | Item Page | not in all levels | Message File | |
| KeyI | IyeK | Key Icons | Level 0 File | ||
| M3GA | AG3M | Geometry Array | |||
| M3GM | MG3M | Geometry | |||
| - | M3TA* | AT3M | Triangle Array | ||
| Mtrl | lrtM | Material | zero byte file | ||
| - | NMSA* | ASMN | Network Spawn Point Array | ||
| OBAN | NABO | Object Animation | |||
| OBDC | CDBO | Door Class Array | useless (?) | Level File | |
| - | OBLS* | SLBO | Object LS Data | ||
| OBOA | AOBO | Starting Object Array | Level File | ||
| OFGA | AGFO | Object Furn Geom Array | Level 0 File | ||
| ONCC | CCNO | Oni Character Class | Character File | ||
| ONCP | PCNO | Oni Character Particle Array | Character File | ||
| ONCV | VCNO | Oni Character Variant | zero byte file | Character File | |
| ONFA | AFNO | Imported Flag Node Array | Level File | ||
| ONGS | SGNO | Oni Game Settings | Level 0 File | ||
| ONIA | AINO | Oni Character Impact Array | Character File | ||
| ONLD | DLNO | Oni Game Level Descriptor | Level 0 File | ||
| ONLV | VLNO | Oni Game Level | Level File | ||
| ONMA | AMNO | Imported Marker Node Array | Level File | ||
| ONOA | AONO | Object Gunk Array | Level File | ||
| ONSA | ASNO | Imported Spawn Array | useless (?) | Level File | |
| ONSK | KSNO | Oni Sky Class | Level File | ||
| ONTA | ATNO | Trigger Array | useless | Level File | |
| ONVL | LVNO | Oni Variant List | Level 0 File | ||
| ONWC | CWNO | Oni Weapon Class | zero byte file | Level File | |
| OPge | egPO | Objective Page | Message File | ||
| OSBD | DBSO | Oni Sound Binary Data | Level 0 File | ||
| OTIT | TITO | Oct Tree Interior Node Array | Level File | ||
| OTLF | FLTO | Oct Tree Leaf Node Array | Level File | ||
| PLEA | AELP | Plane Equation Array | Level File | ||
| PNTA | ATNP | 3D Point Array | |||
| PSpc | cpSP | Part Specification | Message File | ||
| PSpL | LpSP | Part Specification List | Level 0 File | ||
| PSUI | IUSP | Part Specifications UI | Level 0 File | ||
| QTNA | ANTQ | Quad Tree Node Array | Level File | ||
| - | QUDA* | ADUQ | Quad Array | ||
| SNDD | DDNS | Sound Data | |||
| StNA | ANtS | String Array | Level 0 File | ||
| SUBT | TBUS | Subtitle Array | Level 0 File | ||
| - | TMFA* | AFMT | Float Array | ||
| - | TMRA* | ARMT | Template Reference Array | ||
| TRAC | CART | Animation Collection | Character File | ||
| TRAM | MART | Totoro Animation Sequence | Character File | ||
| TRAS | SART | Totoro Aiming Screen | Character File | ||
| TRBS | SBRT | Totoro Body Set | Character File | ||
| TRCM | MCRT | Totoro Quaternion Body | Character File | ||
| - | TRFT* | TFRT | Totoro Facing Table | ||
| TRGA | AGRT | Totoro Quaternion Body Geometry Array | Character File | ||
| TRGE | EGRT | Trigger Emitter | Level 0 File | ||
| TRIA | AIRT | Totoro Quaternion Body Index Array | Character File | ||
| TRIG | GIRT | Trigger | Level 0 File | ||
| TRMA | AMRT | Texture Map Array | Character File | ||
| TRSC | CSRT | Screen (Aiming) Collection | half zero byte file | Character File | |
| TRTA | ATRT | Totoro Quaternion Body Translation Array | Character File | ||
| TSFF | FFST | Font Family | zero byte file | Message File | |
| TSFL | LFST | Font Language | Level 0 File | ||
| TSFT | TFST | Font | Level 0 File | ||
| TSGA | AGST | Glyph Array | Level 0 File | ||
| TStr | rtST | String | Level 0 File | ||
| TURR | RRUT | Turret | Level 0 File | ||
| TXAN | NAXT | Texture Map Animation | |||
| TXCA | ACXT | Texture Coordinate Array | |||
| TXMA | AMXT | Texture Map Array | Level File | ||
| TXMB | BMXT | Texture Map Big | |||
| TXMP | PMXT | Texture Map | |||
| - | TXPC* | CPXT | Texture Procedure Data | ||
| TxtC | CtxT | Text Console | Message File | ||
| - | UUEA* | AEUU | Error Binding Array | ||
| - | UVDL* | LDVU | UV Data List | ||
| VCRA | ARCV | 3D Vector Array | |||
| WMCL | LCMW | WM Cursor List | Level 0 File | ||
| WMDD | DDMW | WM Dialog Data | Level 0 File | ||
| WMM_ | _MMW | WM Menu | Level 0 File | ||
| WMMB | BMMW | WM Menu Bar | Level 0 File | ||
| WPge | egPW | Weapon Page | Level 0 File |
