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HexTranslationMeaning
43 4A 42 4FOBJCobject collection
50 00 00 008080 bytes is the length of the following weapon part from this position
24 00 00 0036unknown; do not change it
44 00 00 006868 bytes (4.25 lines) is the lenght of the following package (area edged in black)
Below follows the first package.
50 41 45 57WEAPweapon
41 20 00 008257old file ID
00 00 00 000unknown
0C 6E DA 4127.303734x-position of the weapon
00 00 50 C1-13.000000y-position (height) of the weapon
33 E2 A3 43327.767181z-position of the weapon
00 00 00 000.000000rotation on the x-axis in degrees
00 00 00 000.000000rotation on the y-axis in degrees
00 00 00 000.000000rotation on the z-axis in degrees
w3_phrweapon type name (reference to 03787-w3_phr.ONWC of level 0); the following weapon types are possible:

w1_tap- Equalizer (pistol)
w2_sap- Black Adder (submachine gun)
w3_phr- Plasma Riffle
w4_psm- Phase Stream Projector
w5_sbg- Superball Gun
w6_vdg- Van de Graff
w7_scc- Scramble Cannon
w8_mbo- Mercury Bow
w9_scr- Screaming Cannon
w10_sni- Fireworks (Mukade's gun)
w11_ba1 - Wave Motion Cannon (Barabas's gun)


Here you can download the complete overview of all weapons as a text file (1 kb).
Copy it to a spreadsheet calculation program like Excel.

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