![]() |
Hex | Translation | Meaning |
---|---|---|
name of the savepoint | ||
01 00 00 00 | 1 | savepoint is visible in the "load game" list (0 = no, 1 = yes) |
BE 00 00 00 | 190 | current health |
C8 00 00 00 | 200 | max. health |
502.255310 | x-position of the player | |
03 32 4B 42 | 50.798839 | y-position (height) of the player |
55 12 25 C4 | -660.286437 | z-position of the player |
80 06 C1 3F | 1.508010 | rotation on the y-axis in degrees |
00 00 00 00 | 0 | amount of ammo (red clips) |
01 00 00 00 | 1 | amount of energy cells (green clips) |
00 00 00 00 | 0 | shield in percent |
00 00 00 00 | 0 | invisibilty in 1/60 seconds |
01 00 00 00 | 1 | amount of hypos |
00 00 00 00 | 0 | unknown; always zero |
01 00 00 00 | 1 | character has lsi (0 = no, 1 = yes) |
00 00 00 00 | 0 | unknown; always zero |
00 00 00 00 | 0 | unknown; always zero |
0 | unknown; always zero | |
w2_sap | weapon | |
1E 00 00 00 | 30 | amount of shots / shots in percent (depends on the weapon) |
![]() | Table of contents | ![]() |