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HexTranslationMeaning
43 4A 42 4FOBJCobject collection
18 31 00 001256812568 bytes is the length of the following neutral part from this position
27 00 00 0039unknown; do not change it
50 01 00 00336336 bytes (21 lines) is the lenght of the following package (area edged in black)
Below follows the first package.
54 55 45 4ENEUTneutral
3D 07 00 001853old file ID
00 00 00 000unknown
84 69 12 43146.412170x-position of the neutral character
3F 48 43 C2-48.820552y-position (height) of the neutral character
AE 71 80 441027.552490z-position of the neutral character
00 00 00 000.000000rotation on the x-axis in degrees
00 00 00 000.000000rotation on the y-axis in degrees
00 00 00 000.000000rotation on the z-axis in degrees
Give VDG Pistol ...space for notes
02 002neutral ID
02 0022 blocks follow (one block is edged in grey)
02 00 00 002interrupt option; it's a bitset; the following bits are possible (values in dec):

0 - none
1 - no resume
2 - no resume after give
4 - uninterruptable

00 00 C8 42100.000000trigger range
00 00 20 4240.000000talk range
00 00 48 43200.000000follow range
00 00 8C 4270.000000enemy range
civfem_triggertrigger speech name (reference to 07942-civfem_trigger.amb.OSBD of level 0)
civfem_abortabort speech name (reference to 07930-civfem_abort.amb.OSBD of level 0)
civfem_enemyenemy speech name (reference to 07932-civfem_enemy.amb.OSBD of level 0)
not usedname of the function, which is called up after a talk
w6_vdgname of the weapon, which the character gives to the player
000amount of ammo (red clips), which the character gives to the player
000amount of energy cells (green clips), which the character gives to the player
000amount of hypos, which the character gives to the player
000item, which the character gives to the player; it's a bitset; the following bits are possible (values in dec):

0 - none
1 - force shield
2 - phase cloak
4 - lsi (level specific item)

Below follows the first block. It's a part of the package.
00 00 00 000animation option ID; it's a bitset; the following bits are possible (values in dec):

0 - none
1 - animation to player
2 - give item
4 - animation once

00 00 00 000animation type ID; the following values are possible (values in dec):

000 - none
200 - no
201 - yes
202 - talk
203 - shrug
204 - shout

civfem_gift_weaponspeech name (reference to 07940-civfem_gift_weapon.amb.OSBD of level 0)


Here you can download the complete overview of all neutrals as a text file (91 kb).
Copy it to a spreadsheet calculation program like Excel.

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